• Playstation 5 Graphics Revealed 8k, 120 Frames-Per-Second
  • PS5 Graphics 8k, 120 FPS
  • Sony PS5 Graphics
  • PS5 8k Graphics 
  • Can This Be Sony PS5 Graphics?
  • What Is Sony PS5 Graphics?
  • Playstation 5
  • PS5 8k, 120 Frames Per Second Graphics




It's been quite a few months since Sony PlayStation bosses confirmed that they were working on the next iteration of next gen (PS5) console. Though PlayStation fans are interested in seeing what the new console could actually look like, many are more concerned about what it actually has to offer. Graphics, performance, and backwards compatibility are the three features that many are inquiring about and it looks like we might have just had our first look at how the graphics of next generation console will be.

 Playstation 5 graphics review 8k, 120 frames per second

In the “Inter BEE 2018” conference in Tokyo, visitors got a look at something rather teasing. The Inter BEE, or International Broadcast Equipment Exhibition, is a bit like a Consumer Electronics Show but with a greater focus on professional equipment used in the video production industry. But graphical fidelity hasn't been something that's been talked about all too much. Although, sure, PlayStation fans might appreciate true 4K and not the checkerboard rendering of the PS4 Pro.

When Sony took to the stage to reveal their own tech, they showed off a new "Crystal LED Display System" TV known as CLEDIS and it was marketed as the end-all-be-all of gaming. The huge 440-inch screen is massive and can handle up to 120FPS and true 8K - so basically - it's flabbergast. And, well, it's going to be costly. And you know what Sony just showed off Something that closely resembled Gran Turismo Sport on this Godzilla like screen. Obviously, you're not going to get the full effect on a crumby Demo video compared to being there in person well, still have a look at video below, it's pretty astonish.


According to Finder.com stated that during a studio tour of Polyphony Digital, Yamauchi mentioned that they're creating assets for GT Sport for future releases of PlayStation 5 consoles. Yamauchi goes further and stated:


  • "It takes six months to create a single car. It's over-specced for PS4 Pro. So we are building for future versions of the console rather than the one we see today. I think it would be no problem to run it at 8K even".
  • Now, we're not saying this is some magic PS5 box running behind some magic curtain, but it does offer a tantalising look at what Gran Turismo games could look like on next-gen consoles.
  • And if Polyphony has already done some legwork to get the existing assets up to 8K, maybe, just maybe, the next PlayStation is going to be an even bigger monster than first believed.
Axact

Axact

Vestibulum bibendum felis sit amet dolor auctor molestie. In dignissim eget nibh id dapibus. Fusce et suscipit orci. Aliquam sit amet urna lorem. Duis eu imperdiet nunc, non imperdiet libero.

Post A Comment:

0 comments: